Changelog

This page lists all important updates to our service, but not all technical updates are included in the public changelog.

Patch

Update for CS2 macros and neural network

Changes:
• Updated the autosetting feature for the latest game patch, after which it stopped working;
• Added support for multiple game accounts (with different settings) to the autosetting feature;
• Fixed an issue with RCS synchronization with Aim Assist after a game update;
• Several other technical optimizations and improvements.

All active users have had 3 days added to their subscriptions.
We'd also really appreciate the users who sent us their feedback and bug reports.

Minor

Update for Apex Legends and Rust macros

Changes for Apex Legends:
• Fixed a crash that occurred in some cases when grenade auto-detection was enabled.

Changes for Rust:
• Improved module auto-detection when streaming frames with very high latency on slow PCs or when streaming at extremely low FPS on the 2PC version.

The program will be updated automatically.

svc Minor

Update for 2PC hardware versions

Changes:
• Fixed a program crash on some resolutions when auto-detection was enabled without virtual camera capture.

The program will be updated automatically.

v6.0 Patch

Valorant Trigger update

Changes:
After the last game update, most triggers in the market stopped working, and in-game clicks just didn't register for some users. We've already released an update on our side, and everything is now back to normal.

To compensate for the few days of unstable work, we've added 7 extra days to active users.

The program will be updated automatically.

v17.0 Major

Major update scripts for PUBG

Changes:
• Updated changed weapons to the latest game patch;
• A Hybrid Scope and an Angled Grip were added in a previous «silent» update;
• The recoil control system has been updated for all custom resolutions (if you’ve changed the settings to match your resolution, you can now reset them to default);
• A new auto-click algorithm has been added, it’s more accurate, improves burst fire with semi-automatic weapons, and significantly reduces the load on the system (especially on slow PCs);
• Scripts for all semi-automatic weapons have been completely reworked;
• The ability to customize auto-click settings for each weapon individually has been added to the script table;
• The old auto-click settings section has been removed;
• Recoil control has been improved for all sights;
• Recoil control has been improved in breath-hold mode;
• When manually setting the magnification for scalable scopes (hybrid/x6/x8/x15, etc.), the value no longer resets to default when redetection;
• FOV accounting has been improved in various macro operation scenarios;
• Improved performance of the texture «glitch» feature (for Lifetime users);
• Added a new binding system that is much more responsive, button presses register instantly, without any delays or sticking;
• Added the option to enable or disable automatic player position detection;
• Auto-detection configuration has been simplified, the options for selecting auto-detection modes have been removed, and it is now configured automatically «under the hood»;
• A number of problematic default binds have been changed (including sight switching, which now uses a single key instead of a key combination);
• Position-switching binds have been unlocked when auto-detection is enabled (for convenient manual switching from third-person view);
• Removed scripts for weapons that have been deleted from the game: R45, QBU, P1911, PP-19 Bizon, DP-28;
• Added auto-click for the S686;
• Faster program launch.

Fixes:
• Fixed a false trigger/freeze in the AIMED state;
• Fixed false triggers when opening the inventory, which could cause auto-detection of attachments to not work on the first try;
• Fixed the issue where multiple items would be equipped simultaneously when boarding a vehicle from a sitting or lying position;
• Reduced unnecessary sounds (beeps) during auto-detection;
• Fixed incorrect work of the «Everything Off» bind;
• Fixed auto-configuration in certain specific scenarios;
• Fixed rare auto-detection errors and crashes;
• Fixed a number of inconsistencies between auto-detection and manual bindings;
• Cosmetic changes to the interface;
• A large number of other important technical optimizations and improvements «under the hood».

We’ve done a lot of work on our app’s architecture - this will give us more flexibility to release future updates and make targeted changes.
We always strive to provide the best and most thoughtfully designed user experience, and we’re very grateful to our users for continuing to use our services and send us feedback.
From a technical standpoint, this update was very important to us, so please send your feedback to support if you happen to encounter any issues.

After the update, we recommend resetting your settings in the Misc tab.
The program will update automatically.

Minor

Update scripts and neural network CS2

• Fixed a bug where the interface would «shift» when the overlay position freeze feature was enabled;
• Other technical changes.

v5.0 Patch

Valorant Trigger update

Changes:
• Added a new Bandit weapon (configuration and auto-detection);
• Added a key to enable the «Don’t shoot when walking» feature;
• Fixed Bhop work when a key is set to the in-game jump key (default spacebar);
• Some other technical optimizations and improvements.

The program will be updated automatically.

v6.0 Patch

Update neural network Counter‑Strike 2

Changes:
• Added a neural trigger with multiple modes (click, hold, click+aim, hold+aim);
• Improved mouse wheel binding logic;
• Bhop can now be bound to the same key as the game key;
• The default Bhop activation bind has been changed to the spacebar;
• Some other technical optimizations and improvements.

The program will update automatically.

v8.2 Minor

Aim Assist update for Battlefield 6

Changes:
• Improved target detection in various gameplay situations;
• Added auto-ping delay adjustment (at users request);
• Several other technical optimizations and improvements.

The program will update automatically.

svc Minor

AI Aim Assists update

• Fixed a crash when selecting the integrated GPU on some configurations;
• Added a notification about unsupported GPUs.

The program will update automatically.

v8.0 Patch

Aim Assist update for Battlefield 6

• Added support for the yellow color (we recommend using it in Redsec);
• Fixed false positives on the interface near the zone in Redsec;
• Fixed false positives in different situations on all colors and game modes;
• Several other technical optimizations and improvements.

The program will update automatically.

Major

Update scripts and neural network Counter‑Strike 2

• Updated (via a silent update earlier) weapon auto-detection for the latest game patch;
• Fixed constant reset of bomb plant when using weapons with auto-click;
• Option to adjust CPU and GPU load for the neural network has been removed from the interface, it is now configured automatically «under the hood»;
• New graphical crosshairs have been added to the Misc tab;
• Added text labels to all old graphic crosshairs;
• Updated macros for Negev, M249, Dual Berettas, Five-SeveN, Tec-9 and USP in both modes;
• Added the ability to partially reset selected settings (e.g., binds);
• Added an auto-crouch feature when shooting to the Misc tab;
• Added the ability to disable certain additional features with a checkbox without removing binds;
• Added dimming of binds for inactive features in the interface, as well as binds that cannot be used when auto-weapon detection is enabled;
• Added new tooltips for features;
• Overall layout of the AI Assist and Settings tabs has been updated;
• Autosetting and Reset Settings features have been combined into a single tab and moved to Settings;
• Internal scrollbar for the script table has been removed, now for convenience, the entire tab scrolls;
• Trigger in the Misc tab has been renamed to Pixel Trigger for better understanding of its logic;
• Recoil Auto-compensation feature has been renamed to Auto-return sight;
• Alternative fire bind (mode without silencer) has been moved to the top of the Misc binds list;
• Anti-AFK feature has been updated;
• Fixed the default sensitivity setting (now matches the game);
• Fixed the minimum horizontal interface size setting;
• Fixed a program crash on some configurations when auto-detection was enabled;
• Fixed mouse freezing after closing the program;
• Fixed infinite toggling of functions when removing a bind;
• Fixed some specific bugs when using the program’s autosetting;
• Some other technical optimizations and improvements.

The program will update automatically.

v15.2 Minor

PUBG scripts update

• Fixed a program crash when opening the inventory at certain custom resolutions.

svc Minor

Service Update

• Added an automatic handler for certain errors related to users problematic internet connections, which previously prevented them from reconnecting.

Patch

PUBG script update

• Updated vehicle auto-detection for the latest game patch, and now works guaranteed in all situations;
• Calibrated some attachments;
• Vehicle auto-detection is now enabled by default;
• Fixed an issue on some systems with infinite binding clicks when removing one of them;
• Fixed cursor freezing when closing the application;
• Fixed an issue where auto-click settings were not reset by default;
• Fixed a bug on some configurations with incorrect window positioning when dragging;
• Many other technical optimizations and improvements, as well as minor bug fixes in the interface.

Minor

PUBG script update

• Weapon recoil has been updated for the new game patch;
• Several other technical optimizations and improvements.

Major

Update scripts for RUST and APEX

General changes:
• Several working methods have been added:
- 2PC Hardware via a second PC using a Kmbox or Makcu board, as well as the ability to play without additional hardware, for example via Steam Link;
- For cloud gaming (GFN and others).
• Screen capture methods (for 2PC) have been added: via a capture card, via an OBS plugin and a virtual camera, and network capture will also be added soon;
• The interface has been slightly reworked for more comfortable use;
• The autodetection logic has been improved: you no longer need to choose an autodetection method, now everything is configured automatically «under the hood», you just need to enable the feature;
• A lot of work has been done on the technical part of the project for future updates.

RUST changes:
• The autodetection speed has been increased by up to 6 times depending on the PC configuration;
• Significant optimizations of the autodetection have been made, the CPU load is now almost negligible;
• Chinese language has been added.

The 2PC method with a Makcu or Kmbox board is the most stable and secure in terms of usage and support, it has a huge security advantage over any other method. We strongly recommend focusing primarily on the 2PC method - you set it up once and then use it almost as usual. In fact, there will never be any third-party software running on your gaming PC, and this also completely solves the problem with manual checks on modded servers.

We have decided that users who still had an active subscription at the time the maintenance began will, for now, use these versions for free until we add the 1PC Hardware method, after which the subscription timer will resume.

Patch

Aim Assist update for BF6

• Added support for REDSEC (Battle Royale);
• Added the option to create multiple universal RCS presets;
• Added binds for RCS;
• Added the option to randomize recoil;
• Added rapid fire, which makes semi-automatic weapons full auto;
• Minor changes to the interface structure;
• Added missing translations in different languages;
• Added some tips for functions;
• Several other technical optimizations and improvements for security.