Changelog
This page lists all important updates to our service, but not all technical updates are included in the public changelog.
Update scripts for RUST and APEX
General changes:
• Several working methods have been added:
- 2PC Hardware via a second PC using a Kmbox or Makcu board, as well as the ability to play without additional hardware, for example via Steam Link;
- For cloud gaming (GFN and others).
• Screen capture methods (for 2PC) have been added: via a capture card, via an OBS plugin and a virtual camera, and network capture will also be added soon;
• The interface has been slightly reworked for more comfortable use;
• The autodetection logic has been improved: you no longer need to choose an autodetection method, now everything is configured automatically «under the hood», you just need to enable the feature;
• A lot of work has been done on the technical part of the project for future updates.
RUST changes:
• The autodetection speed has been increased by up to 6 times depending on the PC configuration;
• Significant optimizations of the autodetection have been made, the CPU load is now almost negligible;
• Chinese language has been added.
The 2PC method with a Makcu or Kmbox board is the most stable and secure in terms of usage and support, it has a huge security advantage over any other method. We strongly recommend focusing primarily on the 2PC method - you set it up once and then use it almost as usual. In fact, there will never be any third-party software running on your gaming PC, and this also completely solves the problem with manual checks on modded servers.
We have decided that users who still had an active subscription at the time the maintenance began will, for now, use these versions for free until we add the 1PC Hardware method, after which the subscription timer will resume.
Aim Assist update for BF6
• Added support for REDSEC (Battle Royale);
• Added the option to create multiple universal RCS presets;
• Added binds for RCS;
• Added the option to randomize recoil;
• Added rapid fire, which makes semi-automatic weapons full auto;
• Minor changes to the interface structure;
• Added missing translations in different languages;
• Added some tips for functions;
• Several other technical optimizations and improvements for security.
Valorant Trigger update
As many already know, the game developers removed option to disable the RawInputBuffer, which caused many projects with triggerbots to become unworkable.
Yesterday we released an update and now everything is working again. If anyone else is still having problems with trigger, please write to support on the website.
Be sure to read section 2.6 of the instructions, as there are some minor changes to the settings.
All active users have been given 3 extra days of subscription.
Aim Assist update for BF6.
• Improved aiming on different distances;
• Fixed an problem when the sight was aimed below or above the enemy;
• Various changes to the interface and tooltips;
• Added saving of some settings after restarting the program;
• Several other technical optimizations and improvements.
PUBG scripts update
• Fixed auto-detection of grenades;
• Fixed a bug where sight sensitivity settings were not applied without the overlay enabled;
• Fixed a problem with slight script lag when pressing the fire button;
• Improved firing of multiple bullets with marksman rifles and other semi-automatic weapons;
• Added a new script for Famas with a maximum magazine;
• Fixed auto-detection of attachments on MK14;
• Fixed an issue with the auto-setting not working on some system configurations;
• Added a tip for the vehicle auto-detection feature;
• Fixed a bug where auto-detection of attachments did not work until the program was restarted when setting a different key to open the inventory;
• Fixed false detection of non-existent attachments on some weapons;
• Autosetting and reset settings are now combined into one tab for convenience;
• Fixed rounding of sensitivity display in the interface, now rounding is done to two digits after the decimal point instead of one.
• Different fixes for incorrect interface display;
• Lowered the minimum opacity threshold for the overlay at the request of users;
• Fixed incorrect display of some keys in bindings;
• Lots of other technical optimizations and improvements.
Aim Assist update for CoD BO6
• Updated Aim Assist after the new game patch;
• Fixed a lot of false detections like marks on the ground, hardpoint, dropped grenades etc;
• Strongly improved enemy detection logic at different FOV sizes;
• Added universal recoil control system (RCS);
• Some settings have moved «under the hood» and are now configured automatically;
• Several other technical optimizations and improvements.
Aim Assist update for Overwatch 2 and Marvel Rivals
• Moved CPU and GPU load settings «under the hood», now you need to set only smoothing;
• Added universal recoil control (RCS) for Overwatch 2;
• Several other technical optimizations and improvements.
Обновление Аим‑ассистов для Marvel Rivals и Overwatch 2
• Added Neural trigger bot with several modes of work:
- Toggle;
- Hold;
- Toggle + Aim (when sight in the box);
- Hold + Aim (when sight in the box).
Apex Legends script update
• Added support for all magazines on Wingman;
• Fixed «Stop at end of pattern» on all weapons and any magazines;
• Fixed the «Lstar without overheating» feature.
Apex Legends script update
• Updated all changed weapons, autodetection and additional functionality.
Update scripts for RUST
• Updated the auto-detection of attachments for the new game patch;
• Added new «Medieval AK-47» skin for weapon autodetection;
• Several other technical optimizations and improvements.
Aim Assist update for Marvel Rivals
• Added support for different enemy colors;
• Added Aim Block option with several modes of work to temporarily disable aim;
• Increased the limit for detection threshold;
• Corrections to tooltips and function names to improve the intuitive interface;
• Several other technical optimizations and improvements.
Update scripts for RUST
• Added scripts for new weapons:
- SKS;
- Prototype 17 (in single-shot mode);
- Minigun;
- HC Revolver;
- T1 SMG;
- M4 shotgun;
• New smoothing system and recoil animation control has been added for the above weapons, after successful tests this system will be added to the other weapons;
• Recoil control system with all attachments for new weapons has been reworked;
• Corrected weapon names in the program interface;
• Fixed scripts work on x8 and x16 in combination with muzzle brake;
• Added Abyss and Arctic AK-47 skins for weapon autodetection;
• Several other technical optimizations and improvements.
Update macros and neural network Counter‑Strike 2
• Aim Assist is officially out of Beta status;
• A new model has been added for the neural network, which is much better at detecting enemies at long range, hard backgrounds, and all new maps;
• Added stopping macros at the end of the pattern;
• Major optimizations have been made to auto-detect and triggerbot performance;
• Fixed a bug with Crosshair not displaying correctly;
• Obs bypass was added to the version without neural network;
• Increased macro and aim-assist loading speed;
• Added the ability to bind aim-assist to the shot key (which in our opinion is the most comfortable bind for this function);
• Some other technical optimizations and improvements.
Apex Legends script update
• Updated macros, autodetection, attachments and additional functionality for the new season;
• Autoclick for Wingman is now disabled by default;
• Fixed macro for R99;
• Added red Havoc.
Major PUBG scripts update
• Added new scripts made by new technology with the highest possible accuracy of control of animation, first kick-up and screen shaking. There were fully updated scripts on:
- All automatic and semi-automatic weapons;
- All sights and attachments;
- Every position (sitting, standing, lying down, from the hip and from the shoulder);
• Added autodetection and macros for recoil control in vehicles;
• Added autodetection of grenades and melee weapons;
• Added map autodetection;
• Added support for breath-hold recoil control on all weapons;
• Shooting with attachments and sights has gotten better;
• Updated autoclick for semi-automatics, greatly reduced load when firing, especially visible on slow PCs;
• Big optimizations of autodetection, CPU load and monitor refresh rate drops are reduced as much as possible;
• Added script stop at the end of the pattern;
• Added new binds in Keys tab and game settings;
• Fixed inability to change the bind of the key prone;
• Fixed weapon autodetection issues in press mode;
• Fixed autodetection of positions in some cases;
• Fixed autodetection of some attachments on some resolutions;
• Fixed autodetection on very narrow resolutions;
• Big optimizations of the program code;
• Added texture disabling feature to the Keys tab, which is opened when you purchase a «Lifetime» plan.
Update PUBG scripts
• Updated recoil of changed weapon attachments;
• Added a new attachment - muzzle brake.
Apex Legends script update
• Added macros for red R99 and double P2020;
• Added new macros for weapons that have had their magazines increased or decreased:
R99, Flatline, Alternator, RE-45, R-301, P2020, CAR and Hemlok;
• A setting for dual P2020 has been added to the script table in the misc tab;
• Weapon and attachment autodetection has been corrected for the new season;
• Also, a previously silent update fixed a high CPU load in some cases after the last scripts update.
Apex Legends script update
• A new recoil smoothing system has been added, which is much better than the old one in many parameters;
• Macros made by the new technology added to all weapon and shooting modes. These macros have literally the maximum accuracy possible in the game, taking into effect randomization;
• Nemesis got auto-detection of charge modes 0 or 100 and new macros for them;
• Added new macro mode, which is activated when standard magazines of machine guns are increased when playing as Rampart hero;
• Added L-STAR function without overheating (firing without reloading);
• Added a function to stop macros at the end;
• Added the ability to customize macros for R-301, Flatline and Hemlok in semi-auto mode to the script table;
• Fixed incorrect autodetection of attachments where they are not available on some weapons;
• Improved autodetection of grenades when using inventory or menu;
• Almost all semi-automatic weapons have had their firing speed maximized as much as the game engine allows;
• It is now impossible to enable modules on weapons, where they are not provided by the game;
• Fixed activation timings of some functions on some combinations of system configurations in «By Press» auto-detection mode;
• Added new tooltips for functions;
• Several other technical optimizations and improvements.
BF2042 script update
• Added a new more advanced recoil smoothing system similar to the already updated games under the new system;
• Absolutely all macros in the program have been updated;
• Added a new machine gun «DFR STRIFE»;
• G428 and BSV-M had the added notation of automatic firing mode;
• Several other technical optimizations and improvements.
